Subject: Patch Notes
Garmory Team
game master
Game Engine / Update
• Updated Combat Settings in the Game Configuration, allowing monster aggressiveness to be enabled below level 50. The lower limit can now be set down to -300 levels.
Game Client / Version 65.1.0
• Updated the context menu for all widgets in the game. The header is no longer displayed, however opening the context menu in the first slot reveals the widget title, allowing it to be launched.
• Updated Battle Settings in the Game Configuration, allowing monster aggressiveness to be enabled below level 50. The lower limit can now be set down to -300 levels.
• Updated the header text of the transparent quest window, changing it from “Quests” to “Observed Quests.”
• Updated the Observed Quests window by adding the ability to open a context menu on a quest, allowing actions such as navigation or abandoning the quest.
• Updated the Observed Quests window by adding the ability to resize it and shorten the displayed content.
• Fixed incorrect display of buttons in the Quest Log and added tooltip support for them.
• Fixed incorrect behavior of lights in the combat window during quests.
• Updated the Quests widget, allowing the Quest Journal to be opened from its context menu.
• Fixed incorrect display of long item names in the barter window.
• Fixed an issue where the transparent window size was incorrectly set to the maximum after refreshing the game window.
• Updated Combat Settings in the Game Configuration, allowing monster aggressiveness to be enabled below level 50. The lower limit can now be set down to -300 levels.
Game Client / Version 65.1.0
• Updated the context menu for all widgets in the game. The header is no longer displayed, however opening the context menu in the first slot reveals the widget title, allowing it to be launched.
• Updated Battle Settings in the Game Configuration, allowing monster aggressiveness to be enabled below level 50. The lower limit can now be set down to -300 levels.
• Updated the header text of the transparent quest window, changing it from “Quests” to “Observed Quests.”
• Updated the Observed Quests window by adding the ability to open a context menu on a quest, allowing actions such as navigation or abandoning the quest.
• Updated the Observed Quests window by adding the ability to resize it and shorten the displayed content.
• Fixed incorrect display of buttons in the Quest Log and added tooltip support for them.
• Fixed incorrect behavior of lights in the combat window during quests.
• Updated the Quests widget, allowing the Quest Journal to be opened from its context menu.
• Fixed incorrect display of long item names in the barter window.
• Fixed an issue where the transparent window size was incorrectly set to the maximum after refreshing the game window.
15.04.2026
Garmory Team
game master
Game Content / Update
• The option to reset a Character has been made available.
From now on, by visiting NPC Sir Graunsheim located in the Order of the White Rose' Seat [2,5] (Karka-han → Karka-han Town Hall → Order of the White Rose' Seat), you can reset Character’s current level. This process also includes selecting Character's profession and gender, allowing your adventure to begin anew!
Resetting Character’s level does not require completing the tutorial again. This step is automatically skipped, and the character begins their journey at level 10 with the equipment they would normally have after completing the tutorial.
• Minor fixes have been introduced on all maps, including adjustments related to the day and night cycle.
• Hero Voting is officially closed! Thank you all for participating! Below are the detailed results:
Grim Blackcluck [41 LVL] - 30,22 %
Hotblood Capon [81 LVL] - 34,36 %
Monsieur Poulet [173 LVL] - 10,42 %
Court Rooster [231 LVL] - 9,38 %
Chickenblight [266 LVL] - 15,62 %
This means that the hero Hotblood Capon [81 LVL] will remain in the Game World for one additional week and will disappear on 23 APR 2026. The other heroes have retired for their well-deserved rest.
Game Engine / Version 76.7.0
• Fixed a bug that allowed Players to initiate combat in a non-PvP location after moving from a location with forced PvP.
• Fixed a bug that caused an outdated quest message to appear in the Game console.
• Fixed a bug that allowed the use of unauthorized characters in various parts of the Game.
• Fixed incorrect behavior of an open NPC dialog after teleporting the Character using a Party Summoning Scroll.
• Fixed incorrect display of the combat log after using an Escape Scroll.
• Fixed improperly functioning monster aggression configuration.
• The option to reset a Character has been made available.
From now on, by visiting NPC Sir Graunsheim located in the Order of the White Rose' Seat [2,5] (Karka-han → Karka-han Town Hall → Order of the White Rose' Seat), you can reset Character’s current level. This process also includes selecting Character's profession and gender, allowing your adventure to begin anew!
Resetting Character’s level does not require completing the tutorial again. This step is automatically skipped, and the character begins their journey at level 10 with the equipment they would normally have after completing the tutorial.
• Minor fixes have been introduced on all maps, including adjustments related to the day and night cycle.
• Hero Voting is officially closed! Thank you all for participating! Below are the detailed results:
Grim Blackcluck [41 LVL] - 30,22 %
Hotblood Capon [81 LVL] - 34,36 %
Monsieur Poulet [173 LVL] - 10,42 %
Court Rooster [231 LVL] - 9,38 %
Chickenblight [266 LVL] - 15,62 %
This means that the hero Hotblood Capon [81 LVL] will remain in the Game World for one additional week and will disappear on 23 APR 2026. The other heroes have retired for their well-deserved rest.
Game Engine / Version 76.7.0
• Fixed a bug that allowed Players to initiate combat in a non-PvP location after moving from a location with forced PvP.
• Fixed a bug that caused an outdated quest message to appear in the Game console.
• Fixed a bug that allowed the use of unauthorized characters in various parts of the Game.
• Fixed incorrect behavior of an open NPC dialog after teleporting the Character using a Party Summoning Scroll.
• Fixed incorrect display of the combat log after using an Escape Scroll.
• Fixed improperly functioning monster aggression configuration.
16.04.2026
Garmory Team
game master
Game Content / Update
• Fixes have been implemented for the functionality of the Mines of Blood (mainly affecting mines at levels 36-43, 76-83, and 300+)
• Fixes have been applied to the teleport dialogue for Members of the Astral Order
• Missing translations for items have been added (thank you for all the reports!)
• Fixes have been implemented for NPCs that disappeared or stopped working after yesterday’s update (including restoring the Auctioneer in Torneg)
• Fixes have been applied to quests from the Witches of Verbin series
• Missing translations for many NPCs have been added, mainly in Torneg and the Fields of Gold (again, thank you for all the reports!)
• Fixes have been implemented for the functionality of the Mines of Blood (mainly affecting mines at levels 36-43, 76-83, and 300+)
• Fixes have been applied to the teleport dialogue for Members of the Astral Order
• Missing translations for items have been added (thank you for all the reports!)
• Fixes have been implemented for NPCs that disappeared or stopped working after yesterday’s update (including restoring the Auctioneer in Torneg)
• Fixes have been applied to quests from the Witches of Verbin series
• Missing translations for many NPCs have been added, mainly in Torneg and the Fields of Gold (again, thank you for all the reports!)
Post edited by Garmory Team on 2026-04-21 11:50:52. Total edits: 1.
21.04.2026
Garmory Team
game master
Game Content
• The May Holiday 2026 event has been introduced.
• Added the ability to deal damage based on maximum health to all monsters. This applies to skills related to the lightning element and combination points.
• Updated monster resistance to damage based on maximum health dealt by certain Player skills. Previously, this resistance was 100%, making it impossible to deal such damage. After the change, the values are as follows: titans (99%), colossi (99%), heroes (50%), elite III (50%).
Game Engine / version 76.8.0
• Added a parameter increasing damage from poison and deep wounds inflicted by monsters during special and ultimate skills.
• Added the ability to deal damage based on maximum health to all monsters. Some monsters received a stat that partially reduces this damage.
• Added the ability to destroy an item upgraded with a symbol.
• Fixed a bug that prevented adding a Character to a party if they had just participated in a roll for a monster while being in a party with the inviting character.
Game Client / version 65.3.0
• Added support for names of new skill effects.
• Updated the display of the context menu, allowing it to be dismissed without performing an action.
• Updated the styling mechanism for next skill level values: now only changes within the effect are highlighted.
• Fixed an incorrect Timer message informing about a monster entering its potential respawn time.
• Fixed incorrect display of skill tooltips.
• Fixed improper clearing of outdated Timer information that caused the game to freeze.
• Fixed a bug where quick bag emptying in a shop could place symbol-upgraded items into the sell window. Despite this, such items could not be accidentally sold, as the attempt would result in an error.
Margonem Commons / version 12.57.0
• Added support for names of new skill effects.
• The May Holiday 2026 event has been introduced.
• Added the ability to deal damage based on maximum health to all monsters. This applies to skills related to the lightning element and combination points.
• Updated monster resistance to damage based on maximum health dealt by certain Player skills. Previously, this resistance was 100%, making it impossible to deal such damage. After the change, the values are as follows: titans (99%), colossi (99%), heroes (50%), elite III (50%).
Game Engine / version 76.8.0
• Added a parameter increasing damage from poison and deep wounds inflicted by monsters during special and ultimate skills.
• Added the ability to deal damage based on maximum health to all monsters. Some monsters received a stat that partially reduces this damage.
• Added the ability to destroy an item upgraded with a symbol.
• Fixed a bug that prevented adding a Character to a party if they had just participated in a roll for a monster while being in a party with the inviting character.
Game Client / version 65.3.0
• Added support for names of new skill effects.
• Updated the display of the context menu, allowing it to be dismissed without performing an action.
• Updated the styling mechanism for next skill level values: now only changes within the effect are highlighted.
• Fixed an incorrect Timer message informing about a monster entering its potential respawn time.
• Fixed incorrect display of skill tooltips.
• Fixed improper clearing of outdated Timer information that caused the game to freeze.
• Fixed a bug where quick bag emptying in a shop could place symbol-upgraded items into the sell window. Despite this, such items could not be accidentally sold, as the attempt would result in an error.
Margonem Commons / version 12.57.0
• Added support for names of new skill effects.
29.04.2026
Garmory Team
game master
Game Content
• Corrected the destination and level requirements for teleports from Reuzen.
• Corrected translations of items appearing in Hero loot templates.
• Withdrawn Hero Hunters event.
• Introduced the event The Inventors Guild of Thuzal announces…
• Corrected the destination and level requirements for teleports from Reuzen.
• Corrected translations of items appearing in Hero loot templates.
• Withdrawn Hero Hunters event.
• Introduced the event The Inventors Guild of Thuzal announces…
11.05.2026
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